Captain Tamrith has asked me to try to find Jonah Marose and his mother who had fled from the refugee camp. As I reach the Southgard Tower, a sudden unnatural darkness crowds in, like the door of a wooden animal trap sliding shut, and Reezul-Jul’s bloodthirsty soldiers attack.
Dressed in House Montclair’s armour, they attack in waves, with organized, military coordination. These aren’t the feral bloodfiends that ravaged the town of Crestshade, these are full-blooded vampires… so to speak.
In the aftermath I find the boy atop the tower. He claims he can sense Reezul-Jul and refuses to return; you can offer help, but you cannot enforce it.
It is only when I arrive back at Camp Tamrith that I discover the trap wasn’t for me after all.