
Wrothgar is a land that promises fresh hope and opportunity limited only by ones ambitions and abilities. But as with every frontier, each tacit opportunity is oft shadowed by native threat and indigenous peril. The adventurous, gallant, and just plain foolhardy who pass the great gates separating Wrothgar from High Rock venture not into a brave new world, but an ancient untamed one.

Yet the greatest threat to those bold and ambitious is not the barbarous land itself, nor the savage beasts that wander it’s picturesque hinterlands, but Mer and Men. Reachman raiders, bandit gangs, and Orc tribes unconvinced by the Stone city’s ‘many tribes, one nation’ writ. All seek to waylay the many caravans trundling the rough unlaid roads before they can reach the high stone walls of Orsinium. What care they for Stuga’s letters of commendation or Orsinium merchant permits. Indeed, what care they for the bold and ambitious, for they oft leave them for the untamed land to feed upon.

Yet still we cross the frontier in numbers, just like the first primordial hunters and gatherers in search of better hunting, and more fertile soil. For the peoples of Tamriel, no matter their race, share an intrepid nature’; it is in our blood, it is in our shared mortal spirit. We began as wanderers from Aldmeris, Atmora, Yokuda and beyond, and we are wanderers still… many tribes, one spirit.
S.K









