30. One Swift Cut…

30. One Swift Cut...

As I stand over the sleeping body of Headman Bhosek, I consider how simple it would be to end his tyranny with one swift cut.  One swift cut that might free the people of Stros M’Kai from his oppression, intimidation, and brutality.  But in truth, I fear that as villainous as Bhosek the Bloody is, it may well be that this Isle of pirates needs a man such as this at its helm to keep it anchored, and prevent it from descending into anarchy.

S.K

29. The Final Problem

29 (a). The Final Problem29 (b). The Final Problem29 (c). The Final Problem

Heavily guarded, with high walls and plenty of natural defences, Bhosek’s palace could prove to be one tough nut to crack.  Kaleen’s planning, and the collective nefarious skills of Lerisa, Jakarn, and Neramo will all prove invaluable if we are to pull this off, and I am to finally get paid.

S.K

27. Goblins to the North

27 (a). Goblins to the North27 (b). Goblins to the North

I must have the brains of a Guar because somehow I’ve been talked into helping infiltrate a goblin settlement in the North of the island.  I’ve seen first-hand the devastation that pillaging parties of these vile creatures left on remote homesteads in the more rural parts of Cyrodiil.  On our way we hear rumour that this particular tribe has developed some rather lofty pretensions regarding Port Hunding.  I shall take some pleasure in teaching these ‘Dogeaters’ the price of their ambition.

Incidentally, I read somewhere that Guar brains is considered quite the delicacy in Skyrim…. What really would be surprising would be to read that there was any part of a Guar the Nord didn’t gorge themselves on, and consider it to be somewhat of a treat.

S.K