27. Goblins to the North

27 (a). Goblins to the North27 (b). Goblins to the North

I must have the brains of a Guar because somehow I’ve been talked into helping infiltrate a goblin settlement in the North of the island.  I’ve seen first-hand the devastation that pillaging parties of these vile creatures left on remote homesteads in the more rural parts of Cyrodiil.  On our way we hear rumour that this particular tribe has developed some rather lofty pretensions regarding Port Hunding.  I shall take some pleasure in teaching these ‘Dogeaters’ the price of their ambition.

Incidentally, I read somewhere that Guar brains is considered quite the delicacy in Skyrim…. What really would be surprising would be to read that there was any part of a Guar the Nord didn’t gorge themselves on, and consider it to be somewhat of a treat.

S.K

25. The Grave

25. The Grave

The final name on Captain Kaleen’s list seems to have found himself a home in the cells beneath Headman Bhosek’s palace.  The Grave has a reputation in Port Hunding as a prison no one ever breaks out from, which is good, for they defiantly won’t be expecting me to break in.  Although you’d think I’d show a little more acumen after my experiences within Coldharbour.

S.K

24. Born to fight?

24 (a). Born to fight24 (b). Born to fight

It is said that sometimes it takes more courage not to fight.

I’ve never fully understood that saying, but it makes me wonder who really is the braver here?  Me for picking up the sword, fulfilling my training and expectation in standing against the beast?  Or this Orsimer, who in putting down the sword, makes stand against the expectation and tradition of his own people?

S.K