199. Goblins at Cumberland’s Watch

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A local Goblin tribe has overrun the Breton fort at Cumberland’s Watch and an overzealous Captain Rama is recruiting anyone passing to take up arms against them.  Whilst nearby the scholar Nellic Sterone studies the Goblins camp, and laments that the Stonechewers are one of the few remaining primitive tribes left in High Rock.

Whilst I have no fondness for Goblins, growing up in Cyrodiil I remember witnessing firsthand the devastation a Goblin pillaging party could wreck on isolated farmsteads, they would almost never risk open conflict with human soldiery unless provoked or incited by outside influence.  Barbaric, primitive and violent are certainly traits to be found in Goblins, but cruelty, hateful and conniving… they are the providence of men and mer.

If not for the Banners war, I firmly believe that the Stonechewers would also have found themselves driven from Breton lands by now.  It is not that primitives and beasts cannot learn to coexist with us; it is that we cannot be trusted to coexist with them.

S.K

198. The ghosts of Mzeneldt 

For the price of an ale or two, tavern bards and drunken adventurers across Northern Tamriel will conjure dubious tale and fables of the sudden disappearance of the Dwemer, and of the subterranean cities they left behind.

Mzeneldt is one such ancient ruin, located somewhere near the Dragontail Mountains in Hammerfell, it consists of a series of chambers and passageways full of questions and conundrums; such as ghosts, dangerous clockwork automations, torches that seemingly never burn out, and giant machines that are still running despite thousands of years of neglect.

As we uncover the story of the ghosts of Mzeneldt, I am constantly reminded of a principle that was taught to me in my first days in the Imperial Legions; that the absolute test of a soldier is his willingness to sacrifice today for a future generation whose words of gratitude we shall never hear.

One by one the Ayleid heroes gave their lives to keep a powerful artefact from the grasp of the Harvester of Souls, and now I must help the Fighter’s Guild in retrieving that same artefact.  But whilst I came to Mzeneldt seeking answers, I find I leave with only more questions.

S.K