372. A suitable judge?

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More then a century after his presumed death, a former master has returned to Leki’s Blade from the desert wastes and feeds upon the life force of the students. As formidable and dangerous as it is to pit my blade against that of an undead swordmaster, I find my most difficult challenge comes in the aftermath when asked to stand judgement over those who the monster corrupted.

Too often do we mistakenly credit those with the strongest arm or stoutest heart as being the ones most capable to judge the culpability and atonement of others. I am as susceptible to predisposition and prejudice as any, and yet in my journey it has fallen upon me to determine the fates of the vampires Heloise Menoit, Janeve Tamrith, Klaandor Axe-Bearer, and now Master Fadalia.

I am but a souless soldier, and perhaps that makes me the most suitable judge… or the least, depending upon the perspective of the one judging me.

S.K

371. Leki’s vision

No matter how much I achieved in service to both Sentinel and Bergama, I still find I am expected to prove myself worthy to receive training at the Leki’s Blade temple. So be it. First I must prove that I can draw wisdom from their history. Next I must prove my strength and skill in the duelling arena. And finally I am to prove my acuity and will by retrieving relics from Leki’s vision and returning them to the waking world.

I learnt a long time ago that from the moment you first pick up a weapon you will have spend the rest of your life proving yourself to strangers. You may prove yourself worthy a thousand times, but it takes just one failure to prove you unworthy forever.

S.K

370. At the heart of the Alik’r

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The Redguard outpost of Leki’s Blade takes its name from the statue around which the settlement was built in the First Era. According to legend, it is where Leki, the Goddess of aberrant swordsmanship, adopted the form of a warrior of sand wielding a blade of rock, in order to meet the challenge of an over-proud swordsman.

The duellists met at the very heart of the Alik’r desert and battled for 3 days and nights with neither able to gain an upper hand. The proud swordsman however felt himself beginning to tire, and in desperation struck with all his might at the weakest point of Leki’s rock sword, breaking the blade in two. It is said that it was Leki herself who erected the shrine from the sands, and later the last of the great Ansei warriors founded a temple at the site to ensure the philosophy of the “Way of the Sword”, lived on beyond the time of the great Yokudan Sword-Singers.

The future of the temple however seems about as uncertain as the desert winds. A scholar should never limit his teachings to that of their own learning, for his students are born of another time. The Ansei are no more, the goblin tribes have been subdued, and the Corelanyan Elves vanquished. Yet a new more deadly enemy rises from the sands in the form of their own forebears. Necromancers use repugnant magics to reanimate the corpses from the desert peoples own mausoleums to send against them, knowing that the Redguard will refuse to raise their blades against their honoured ancestors.

Tradition is the whet stone upon which the Redguard sharpen their blades, yet it is also the trammel that inhibits the Redguard from unsheathing them.

S.K

369. Raghthar

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The Dwarven ruins of Raghthar are said to exist somewhere adrift from this physical plane, this might explain why its sole entrance may appear in many different places at the same time. One just needs the ability to harmonize its doorway with our exact location and time, and then unlock it. Luckily for us Aelif has this ability, and it turns out many others which one might have considered to be far beyond the skill-set of an agent of the Fighter’s Guild.

Skeletons under mystical barriers, Dwemer traps, Auroran battlemages, and accusations of the dead. This Fighter’s Guild is like a Tsaesci council chamber, I trust none of them save perhaps Merric; and yet I fear his blind virtue most.

S.K

368. The unfriendly Argonian

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At the very heart of Aldunz I come across a lone Argonian tinkering with an animated Dwemer spider. Whilst dressed neck to tail in an impressive set of Dwarven made armour, she appears more then just a common scavenger, or treasure hunter. Perhaps she too is searching for clues as to the elusive Guardian’s Eye, or maybe like the Altmer Neramo I last saw at Sentinel, she makes study of the Dwemer machines that still roam the corridors of these abandoned subterranean settlements. 

Alas that I shall never know, for as I approached with sword sheaved and open hands, she stood and raised her staff high to hail me, not in greeting, but in an opening salvo of blaze and flame, and the Dwemer spiders that were sat at her feet, fell upon me like a pack of angry Kwama.

S.K